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	<title>Comments for Indie Games Explosion</title>
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	<link>http://www.indiegamesexplosion.org</link>
	<description>The place for information on independent and small press role-playing game convention events</description>
	<lastBuildDate>Tue, 16 Aug 2011 16:22:21 +0000</lastBuildDate>
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		<title>Comment on Gen Con by Dungeon World at Gen Con 2011 :: RyanMacklin.com</title>
		<link>http://www.indiegamesexplosion.org/events/gen-con/#comment-29</link>
		<dc:creator>Dungeon World at Gen Con 2011 :: RyanMacklin.com</dc:creator>
		<pubDate>Tue, 16 Aug 2011 16:22:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.indiegamesexplosion.org/#comment-29</guid>
		<description>[...] a sweet, sweet idea baby. Go check it out. Flip through it. Play it at Games on Demand. And if it look like it&#8217;s up your alley, like it&#8217;s worth your $15, buy it &amp; take it [...]</description>
		<content:encoded><![CDATA[<p>[...] a sweet, sweet idea baby. Go check it out. Flip through it. Play it at Games on Demand. And if it look like it&#8217;s up your alley, like it&#8217;s worth your $15, buy it &amp; take it [...]</p>
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		<title>Comment on Gen Con by GenCon Games on Demand &#8211; Lady Blackbird &#124; Take On Rules</title>
		<link>http://www.indiegamesexplosion.org/events/gen-con/#comment-28</link>
		<dc:creator>GenCon Games on Demand &#8211; Lady Blackbird &#124; Take On Rules</dc:creator>
		<pubDate>Mon, 15 Aug 2011 22:32:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.indiegamesexplosion.org/#comment-28</guid>
		<description>[...] of GenCon, I was itching to get back to Games on Demand to play a couple of different games.  When I arrived, I was again greeted by Steve [...]</description>
		<content:encoded><![CDATA[<p>[...] of GenCon, I was itching to get back to Games on Demand to play a couple of different games.  When I arrived, I was again greeted by Steve [...]</p>
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		<title>Comment on 2011 Games on Demand: After-Action Report by Dave</title>
		<link>http://www.indiegamesexplosion.org/2011/08/08/2011-games-on-demand-after-action-report/#comment-22</link>
		<dc:creator>Dave</dc:creator>
		<pubDate>Wed, 10 Aug 2011 23:41:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.indiegamesexplosion.org/?p=26#comment-22</guid>
		<description>At least one of the Don&#039;t Rest Your Head games was run by me, Dave M, with 4 players. Probably the Saturday one. Now I&#039;m curious who ran on Thursday...</description>
		<content:encoded><![CDATA[<p>At least one of the Don&#8217;t Rest Your Head games was run by me, Dave M, with 4 players. Probably the Saturday one. Now I&#8217;m curious who ran on Thursday&#8230;</p>
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		<title>Comment on Games on Demand by GenCon Games on Demand &#8211; Hollowpoint &#124; Take On Rules</title>
		<link>http://www.indiegamesexplosion.org/about/games-on-demand/#comment-21</link>
		<dc:creator>GenCon Games on Demand &#8211; Hollowpoint &#124; Take On Rules</dc:creator>
		<pubDate>Wed, 10 Aug 2011 22:15:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.indiegamesexplosion.org/?page_id=5#comment-21</guid>
		<description>[...] previously discussed, I signed up to run a game of Hollowpoint at GenCon for Games on Demand.  Nykki, one of the players in my Games on Demand Hollowpoint game, has [...]</description>
		<content:encoded><![CDATA[<p>[...] previously discussed, I signed up to run a game of Hollowpoint at GenCon for Games on Demand.  Nykki, one of the players in my Games on Demand Hollowpoint game, has [...]</p>
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		<title>Comment on 2011 Games on Demand: After-Action Report by GB Steve</title>
		<link>http://www.indiegamesexplosion.org/2011/08/08/2011-games-on-demand-after-action-report/#comment-20</link>
		<dc:creator>GB Steve</dc:creator>
		<pubDate>Wed, 10 Aug 2011 10:31:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.indiegamesexplosion.org/?p=26#comment-20</guid>
		<description>I ran the Trail of Cthulhu game on Friday morning. We ran for a slot and a half.

You guys did great!</description>
		<content:encoded><![CDATA[<p>I ran the Trail of Cthulhu game on Friday morning. We ran for a slot and a half.</p>
<p>You guys did great!</p>
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		<title>Comment on 2011 Games on Demand: After-Action Report by Marc Majcher</title>
		<link>http://www.indiegamesexplosion.org/2011/08/08/2011-games-on-demand-after-action-report/#comment-18</link>
		<dc:creator>Marc Majcher</dc:creator>
		<pubDate>Wed, 10 Aug 2011 05:08:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.indiegamesexplosion.org/?p=26#comment-18</guid>
		<description>Games on Demand was great this year! I made a point to at least stop by every day, and actually did the bulk of my gaming in there over the course of the con. It&#039;s excellent for trying out things you haven&#039;t played before, and meeting new folks and playing with people you wouldn&#039;t have met otherwise.

The only downside was that the room did get a bit noisy sometimes - there&#039;s so much awesome stuff happening in a relatively small space, all at once! There were a few points during some of our games that some of the more soft-spoken players were having a hard time being heard. Other than that minor point, though, thumbs up all around, and gigantic props to everyone that helped make it happen!</description>
		<content:encoded><![CDATA[<p>Games on Demand was great this year! I made a point to at least stop by every day, and actually did the bulk of my gaming in there over the course of the con. It&#8217;s excellent for trying out things you haven&#8217;t played before, and meeting new folks and playing with people you wouldn&#8217;t have met otherwise.</p>
<p>The only downside was that the room did get a bit noisy sometimes &#8211; there&#8217;s so much awesome stuff happening in a relatively small space, all at once! There were a few points during some of our games that some of the more soft-spoken players were having a hard time being heard. Other than that minor point, though, thumbs up all around, and gigantic props to everyone that helped make it happen!</p>
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		<title>Comment on 2011 Games on Demand: After-Action Report by Stras</title>
		<link>http://www.indiegamesexplosion.org/2011/08/08/2011-games-on-demand-after-action-report/#comment-17</link>
		<dc:creator>Stras</dc:creator>
		<pubDate>Tue, 09 Aug 2011 21:13:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.indiegamesexplosion.org/?p=26#comment-17</guid>
		<description>Games on demand meant constant fun things to do between the exhibit hall closing, and late night games at the hotel.
It meant new friends, many of which I&#039;m still in touch with.
It meant finding brilliant new games, and getting to playtest exciting new ones that aren&#039;t even out yet.
It meant good memories, good times, and the steadfast resolution to do so again next year.

Thanks for the memories guys!</description>
		<content:encoded><![CDATA[<p>Games on demand meant constant fun things to do between the exhibit hall closing, and late night games at the hotel.<br />
It meant new friends, many of which I&#8217;m still in touch with.<br />
It meant finding brilliant new games, and getting to playtest exciting new ones that aren&#8217;t even out yet.<br />
It meant good memories, good times, and the steadfast resolution to do so again next year.</p>
<p>Thanks for the memories guys!</p>
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		<title>Comment on 2011 Games on Demand: After-Action Report by Darren Watts</title>
		<link>http://www.indiegamesexplosion.org/2011/08/08/2011-games-on-demand-after-action-report/#comment-16</link>
		<dc:creator>Darren Watts</dc:creator>
		<pubDate>Tue, 09 Aug 2011 18:29:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.indiegamesexplosion.org/?p=26#comment-16</guid>
		<description>It was an excellent show, marred only by the good news/bad news effect of running out of copies of so many awesome games too early on. GoD had a tremendous effect of promoting and exposing many great games and it was one we sadly underestimated this year in several cases- never again! Many thanks to all who made GoD work so well this year- Will Hindmarch, Scott Acker, Jason Morningstar, Steve Segedy, Carl Klutzke, Justin Bow, Tim Rodriguez and all the other great GMs and booth volunteers.  Proof of concept achieved, now let&#039;s kick Gencon in the pants and make it bigger and better next year! dw</description>
		<content:encoded><![CDATA[<p>It was an excellent show, marred only by the good news/bad news effect of running out of copies of so many awesome games too early on. GoD had a tremendous effect of promoting and exposing many great games and it was one we sadly underestimated this year in several cases- never again! Many thanks to all who made GoD work so well this year- Will Hindmarch, Scott Acker, Jason Morningstar, Steve Segedy, Carl Klutzke, Justin Bow, Tim Rodriguez and all the other great GMs and booth volunteers.  Proof of concept achieved, now let&#8217;s kick Gencon in the pants and make it bigger and better next year! dw</p>
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		<title>Comment on 2011 Games on Demand: After-Action Report by Will Hindmarch</title>
		<link>http://www.indiegamesexplosion.org/2011/08/08/2011-games-on-demand-after-action-report/#comment-15</link>
		<dc:creator>Will Hindmarch</dc:creator>
		<pubDate>Tue, 09 Aug 2011 17:46:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.indiegamesexplosion.org/?p=26#comment-15</guid>
		<description>This is a great source of information for the event. Thanks for sharing it with all of us!

I ran at least one game that&#039;s not in the spreadsheet, too: a second Razed game on Saturday at 2pm for five players.</description>
		<content:encoded><![CDATA[<p>This is a great source of information for the event. Thanks for sharing it with all of us!</p>
<p>I ran at least one game that&#8217;s not in the spreadsheet, too: a second Razed game on Saturday at 2pm for five players.</p>
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		<title>Comment on 2011 Games on Demand: After-Action Report by Evan Torner</title>
		<link>http://www.indiegamesexplosion.org/2011/08/08/2011-games-on-demand-after-action-report/#comment-14</link>
		<dc:creator>Evan Torner</dc:creator>
		<pubDate>Tue, 09 Aug 2011 12:24:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.indiegamesexplosion.org/?p=26#comment-14</guid>
		<description>Great job, everyone!

Games on Demand @ Origins 2011 didn&#039;t pick up nearly as many players, but we&#039;ve been upgraded to a more central location for next year and given the &quot;thumbs up&quot; by the Executive Director of GAMA.

So we might catch up to your formidable benchmark, especially if we had such an excellent banner...</description>
		<content:encoded><![CDATA[<p>Great job, everyone!</p>
<p>Games on Demand @ Origins 2011 didn&#8217;t pick up nearly as many players, but we&#8217;ve been upgraded to a more central location for next year and given the &#8220;thumbs up&#8221; by the Executive Director of GAMA.</p>
<p>So we might catch up to your formidable benchmark, especially if we had such an excellent banner&#8230;</p>
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